Graphics Programmer/Software EngineerAutomotive Junior Noord-Brabant
Our client is developing state-of-the art simulations of sensor models for the automotive industry. These sensors, sensor systems and applications are used to develop ADAS (autonomous driving assistance systems), such as adaptive cruise control and lane assist. In order to make these systems work in any physical situation, such as rain/fog/low sunlight, very accurate physics based models and simulations need to be made. A team of Physics-, Electrical-, Mathematical- and Software Engineers are working on this domain. We are looking for a Graphics Programmer to join the Software Department. Basically, you will turn there sensor models and simulations into a graphical software environment, comparable with the GTA computer game.
Wat verwachten we van jou?
- BSc or MSc in Software Engineering, Game Programming or equivalate Good command of C++ Experience with Unity, CUDA, Qt5 and RayTracing/Path Tracing is a big plus Good understanding of Mathematics, Physics, Linear Algebra, Computer-aided Design, Mapmaking and Animation are a plus Experience in game programming or developing simulation software is required
Wat kun jij verwachten?
- Voor meer informatie en de voorwaarden, stuur je CV en je motivatie naar email@example.com en ik neem zo spoedig mogelijk contact met je op.