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International Cliënt in complex simulation software engineering and testing.
For our cliënt we are looking for a GPU Architect. You will be responsible rendering high-end polygon algorithms in a 3D visualization world. So if you have experience working with CUDA, raytracing, Geometry shaders and you are an expert in C++ 11/17 you better call me today so I can give you some more information!
Drive the next generation of GPU architecture by analyzing and prototyping key applications and algorithms related to machine learning, computer vision, image processing and computational rendering. Develop new architectural features, library solutions, benchmarks and system-level implementation prototypes.
§ Master or PhD degree in Artificial Intelligence, Computer Science, Informatics or relevant GPU education
§ At least 3 years company / scientific experience as a GPU Architect
§ Experiences in designing GPU architecture including modeling, performance verification or benchmarking.
§ Machine learning or deep learning experiences (algorithm development, optimization, use cases) GPGPU tools and library development experiences.
§ Expert understanding of C++, OpenGL GLSL
§ Good communication and Business Management skills
§ Can work in a rapidly growing organization
§ Team player
Are you interested in this position and/or do you have any questions? Feel free to contact Rutger Bartelink on 076 548 73 73 or send your résumé to email@example.com